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Arduino Wearable Projects by Tony Olsson

Title Arduino Wearable Projects
Author Tony Olsson
Publisher Packt Publishing Ltd
Release 2015-08-28
Category Computers
Total Pages 218
ISBN 1785282794
Language English, Spanish, and French
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Book Summary:

Design, code, and build exciting wearable projects using Arduino tools About This Book Develop an interactive program using sensors and actuators suitable with wearables Understand wearable programming with the help of hands-on projects Explore different wearable design processes in the Arduino platform and customize them to fit your individual needs Who This Book Is For This book is intended for readers who are familiar with the Arduino platform and want to learn more about creating wearable projects. No previous experience in wearables is expected, although a basic knowledge of Arduino programming will help. What You Will Learn Develop a basic understanding of wearable computing Learn about Arduino and its compatible prototyping platforms suitable for creating wearables Understand the design process surrounding the creation of wearable objects Gain insight into the materials suitable for developing wearable projects Design and create projects including interactive bike gloves, GPRS locator watch, and more using various kinds of electronic components Discover programming for interactivity Learn how to connect and interface wearables' with Bluetooth and WiFi Get your hands dirty with your own personalized designs In Detail The demand for smart wearable technologies is becoming more popular day by day. The Arduino platform was developed keeping wearables, such as watches that track your location or shoes that count the miles you've run, in mind. It is basically an open-source physical computing platform based on a simple microcontroller board and a development environment in which you create the software for the board. If you're interested in designing and creating your own wearables, this is an excellent platform for you. This book provides you with the skills and understanding to create your own wearable projects. The book covers different prototyping boards which are compatible with the Arduino platform and are suitable for creating wearable projects. Each chapter of the book covers a project in which knowledge and skills are introduced gradually, making the book suitable for all kinds of readers. You begin your journey with understanding electronic components, including LEDs and sensors, to get yourself up to scratch and comfortable with different components. You will then gain hands-on experience by creating your very first wearable project, a pair of interactive bike gloves that help you cycle at night. This is followed by a project making your own funky LED glasses and a cool GPS watch. You'll also delve into other projects including creating your own keyless doorlock, wearable NFC tags, a fitness-tracking device, and a WiFi-enabled spark board. The final project is a compilation of the previous concepts used where you make your own smart watch with fitness tracking, internet-based notifications, GPS, and of course time telling. Style and approach This is a project-based book that introduces each project to the reader step-by-step. Each project starts out by covering all the components individually, and then explains how to combine them into interactive objects. Each project contains an easy-to-follow guide to design and implement the electronics into wearable objects.

Designing for Wearables by Scott Sullivan

Title Designing for Wearables
Author Scott Sullivan
Publisher "O'Reilly Media, Inc."
Release 2016-12-20
Category Computers
Total Pages 194
ISBN 1491944129
Language English, Spanish, and French
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Book Summary:

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward. You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness. You’ll explore: Emerging types of wearable technologies How to design services around wearable devices Key concepts that govern service design Prototyping processes and tools such as Arduino and Processing The importance of storytelling for introducing new wearables How wearables will change our relationship with computers

Wearable Interaction by Vivian Genaro Motti

Title Wearable Interaction
Author Vivian Genaro Motti
Publisher Springer Nature
Release 2020-01-01
Category Computers
Total Pages 181
ISBN 3030271110
Language English, Spanish, and French
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Book Summary:

This book offers the reader a comprehensive view of the design space of wearable computers, cutting across multiple application domains and interaction modalities. Besides providing several examples of wearable technologies, Wearable Interaction illustrates how to create and to assess interactive wearables considering human factors in design decisions related to input entry and output responses. The book also discusses the impacts of form factors and contexts of use in the design of wearable interaction. Miniaturized components, flexible materials, and sewable electronics toolkits exemplify advances in technology that facilitated the design and development of wearable technologies. Despite such advances, creating wearable interfaces that are efficient is still challenging. The new affordances of on-body interfaces require the consideration of new interaction paradigms, so that the design decisions for the user interaction take into account key limitations in the interaction surfaces of wearables concerning input entry, processing power for output responses, and in the time and attention that wearers dedicate to complete their interaction. Under such constraints, creating interfaces with high usability levels is complex. Also, because wearables are worn continuously and in close contact with the human body, on-body interfaces must be carefully designed to neither disturb nor overwhelm wearers. The context of use and the potential of wearable technologies must be both well understood to provide users with relevant information and services using appropriate approaches and without overloading them with notifications. Wearable Interaction explains thoroughly how interactive wearables have been created taking into account the needs of end users as well as the vast potential that wearable technologies offer. Readers from academia, industry or government will learn how wearables can be designed and developed to facilitate human activities and tasks across different sectors.

Wearable Technologies Concepts Methodologies Tools and Applications by Management Association, Information Resources

Title Wearable Technologies Concepts Methodologies Tools and Applications
Author Management Association, Information Resources
Publisher IGI Global
Release 2018-04-06
Category Technology & Engineering
Total Pages 1571
ISBN 1522554858
Language English, Spanish, and French
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Book Summary:

Advances in technology continue to alter the ways in which we conduct our lives, from the private sphere to how we interact with others in public. As these innovations become more integrated into modern society, their applications become increasingly relevant in various facets of life. Wearable Technologies: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the development and implementation of wearables within various environments, emphasizing the valuable resources offered by these advances. Highlighting a range of pertinent topics, such as assistive technologies, data storage, and health and fitness applications, this multi-volume book is ideally designed for researchers, academics, professionals, students, and practitioners interested in the emerging applications of wearable technologies.

Crafting Wearables by Sibel Deren Guler

Title Crafting Wearables
Author Sibel Deren Guler
Publisher Apress
Release 2016-08-13
Category Computers
Total Pages 216
ISBN 1484218086
Language English, Spanish, and French
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Book Summary:

Enter the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and textiles, and be a part of creating that future! Crafting Wearables begins with the history of the field, then covers current practices and future trends. You will gain deeper insight into the strategy behind the design of wearable devices while learning about the tools and materials needed to start your own wearables toolbox. In a time when consumer electronics are becoming smaller and seamlessly integrated into our lives, it is important to understand how technology can improve and augment your lifestyle. Wearables are in a sense the most organic and natural interface we can design, yet there is still doubt about how quickly wearable technologies will become the cultural norm. Furthermore, skills that have become less valuable over the years, such as sewing, are making a return with the wearables movement. Gives a better understanding of wearable technology and how it has evolved Teaches basic skills and techniques to familiarize you with the tools and materials Showcases breakthrough designs and discoveries that impact our everyday interactions What You'll Learn Learn the history of how technology in fashion has evolved over time Discover interesting materials and fabrics for use in wearable technology Glimpse new tools for designing wearable technology and fashion Rediscover sewing and related skills that every wearables enthusiast should learn Learn how new techniques in textile manufacturing could disrupt the fashion industry Understand and respond to the cultural and societal developments around wearables Who This Book Is For The curious designer, engineer, or creative who is looking for insight into the world of fashion technology. It is for someone who wants to start exploring wearables with basic projects and dig deeper into the methods and tools of an expert. Crafting Wearables is intended to impart comprehensive general knowledge of the state of wearables in different industries while providing a well-curated list of example projects and resources by which to begin your personal journey into e-textiles. It is a wonderful read for those who are looking to expand their understanding of fashion and technology from both a hands-on and research-based perspective.

Professional Android Wearables by David Cuartielles Ruiz

Title Professional Android Wearables
Author David Cuartielles Ruiz
Publisher John Wiley & Sons
Release 2015-01-29
Category Computers
Total Pages 240
ISBN 1118986873
Language English, Spanish, and French
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Book Summary:

The fast and easy way to get up and running on Android wearables Written by an expert author team with years of hands-on experience in designing and building wearables, Professional Android Wearables covers how to use the Android Wear platform and other techniques to build real-world apps for a variety of wearables including smartbands, smartwatches, and smart glasses. In no time, you'll grasp how wearables can connect us to the Internet in more pervasive ways than with PCs, tablets, or mobile devices; how to build code using Google's Wear SDK for Android-enabled hardware devices; how Android Wear and other Android development techniques are capable of building several presented example projects; and much more. Wearables are the next generation of smart mobile devices, it's no wonder you will want to master Android Wear SDK to build smart wearable apps for a multitude of form factors and applications. Shows you how to navigate Android Wear SDK Clearly explains how to use the Android Wear platform to build real-world apps The companion website includes source code for all of the projects described in the book If you're an experienced Android developer looking to master Android Wear SDK to build wearable apps, you've come to the right place.

Title Making Things Wearable Intelligente Kleidung selber schneidern
Author René Bohne
Publisher O'Reilly Germany
Release 2012-09-30
Category Computers
Total Pages 256
ISBN 3868991921
Language English, Spanish, and French
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Book Summary:

Wenn man Kleidung mit Computertechnik kombiniert, dann sprechen wir von Wearable Computing. Mit preiswerten elektronischen Kleinbauteilen kannst du Kleidungsstücke und Modeaccessoires in richtige Hingucker verwandeln, die oft auch sinnvolle Dinge für dich erledigen können. Dabei musst du kein umfassendes Elektronikwissen besitzen - was wirklich zählt, sind deine kreativen Ideen. Nähgarn, Lilypad Arduino und Lötzinn Wearable Computing - Intelligente Kleidung selber schneidern erklärt dir die Materialien und Elektronikbauteile, die du benötigst, um deine Ideen umzusetzen. Du lernst den Umgang mit leitendem Nähgarn sowie leitenden Textilien und wie du es in einer Nähmaschine verarbeitest, dir wird der Microcontroller LilyPad Arduino vorgestellt, der speziell fürs Wearable Computing entwickelt wurde und tolle Beispielprojekte führen dich schrittweise an die Hardware heran. Und nebenher lernst du auch noch - wenn du möchtest - löten. No Code please! Nebenbei lernst du die Programmierung der kleinen Bauteile. Du kommst genau an den Stellen das notwendige elektronische Grundlagenwissen vermittelt, an denen du es brauchst. Wenn du dich nicht vertiefend mit der Programmierung der im Buch vorgestellten Projekte beschäftigen möchtest, kannst du auch den vorbereiteten Code aus dem Internet herunterladen und einfach verwenden, ohne ihn im Detail zu verstehen. It works! Ein Projekt cooler als das anderen Die im Buch vorgestellten Projekte beginnen ganz einfach und werden dann immer komplexer. Aber keine Angst, du wirst keine Schwierigkeiten haben, den genauen Schritt-für-Schritt-Anleitungen zu folgen. Zur Inspiration findest du zum Schluß von Wearable Computing - Intelligente Kleidung selber schneidern noch Projekte, die bekannte Mitglieder der Wearable-Computing Szene erstellthaben.

The New Shop Class by Joan Horvath

Title The New Shop Class
Author Joan Horvath
Publisher Apress
Release 2015-05-11
Category Computers
Total Pages 260
ISBN 1484209044
Language English, Spanish, and French
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Book Summary:

The New Shop Class connects the worlds of the maker and hacker with that of the scientist and engineer. If you are a parent or educator or a budding maker yourself, and you feel overwhelmed with all of the possible technologies, this book will get you started with clear discussions of what open source technologies like 3D printers, Arduinos, robots and wearable tech can really do in the right hands. Written by real "rocket scientist" Joan Horvath, author of Mastering 3D Printing, and 3D printing expert Rich Cameron (AKA whosawhatsis), The New Shop Class is a friendly, down-to-earth chat about how hands-on making things can lead to a science career. Get practical suggestions about how to use technologies like 3D printing, Arduino, and simple electronics Learn how to stay a step ahead of the young makers in your life and how to encourage them in maker activities Discover how engineers and scientists got their start, and how their mindsets mirror that of the maker

Make Wearable Electronics by Kate Hartman

Title Make Wearable Electronics
Author Kate Hartman
Publisher Maker Media, Inc.
Release 2014-08-12
Category Computers
Total Pages 280
ISBN 1449336787
Language English, Spanish, and French
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Book Summary:

What if your clothing could change color to complement your skin tone, respond to your racing heartbeat, or connect you with a loved one from afar? Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your business partner from across the room. Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging. Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear. Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.

Title Low power Wearable Healthcare Sensors
Author R. Simon Sherratt
Publisher MDPI
Release 2020-12-29
Category Science
Total Pages 146
ISBN 3039364790
Language English, Spanish, and French
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Book Summary:

Advances in technology have produced a range of on-body sensors and smartwatches that can be used to monitor a wearer’s health with the objective to keep the user healthy. However, the real potential of such devices not only lies in monitoring but also in interactive communication with expert-system-based cloud services to offer personalized and real-time healthcare advice that will enable the user to manage their health and, over time, to reduce expensive hospital admissions. To meet this goal, the research challenges for the next generation of wearable healthcare devices include the need to offer a wide range of sensing, computing, communication, and human–computer interaction methods, all within a tiny device with limited resources and electrical power. This Special Issue presents a collection of six papers on a wide range of research developments that highlight the specific challenges in creating the next generation of low-power wearable healthcare sensors.

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