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Coding for Minecrafters by Ian Garland

Title Coding for Minecrafters
Author Ian Garland
Publisher Simon and Schuster
Release 2019-05-21
Category Juvenile Nonfiction
Total Pages 128
ISBN 151074004X
Language English, Spanish, and French
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Book Summary:

Learn to Code while Adventuring through the Overworld! This fun and educational activity book Introduces kids to the world of coding through the Minecraft world they love. Colorfully illustrated characters and themes from their favorite video game bring the excitement of coding to life, while easy-to-follow screenshots guide them through activities. With adventures that include design, music, animation, gaming, and more, learners will discover tons of ways coding connects to other activities they love and how far a little imagination and invention can take them…to The End and beyond! Minecrafting-themed characters help kids become master coders Kid-friendly concepts and steps designed specifically for ages 8-12 Great games, mods, experiments, and more teach computational thinking—how to tackle large problems by breaking them down into a sequence of smaller, more manageable problems Whether brand-new to coding or looking for more hands-on learning, Coding for Minecrafters helps young coders advance in technology education by leaps and bounds—and have fun doing it!

Coding with Minecraft by Al Sweigart

Title Coding with Minecraft
Author Al Sweigart
Publisher No Starch Press
Release 2018-05-29
Category Computers
Total Pages 256
ISBN 1593278535
Language English, Spanish, and French
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Book Summary:

A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.

Understanding Coding with Minecraft by Patricia Harris, Ph.D.

Title Understanding Coding with Minecraft
Author Patricia Harris, Ph.D.
Publisher The Rosen Publishing Group, Inc
Release 2015-12-15
Category Juvenile Nonfiction
Total Pages 24
ISBN 1508144737
Language English, Spanish, and French
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Book Summary:

Introduced in 2009, Minecraft™ has become an enormous success with gaming kids and adults. Users love exploring and building within Minecraft’s mind-bogglingly large environments. This game allows users to practice STEM skills while having fun. One of its greatest strengths is its ability to teach coding principles with “redstone” blocks. These blocks can be used to make exciting machines and devices in Minecraft’s virtual world. With this volume, readers will learn the logic and technology behind coding with Minecraft™. Photographs, diagrams, sidebars, and a graphic organizer help reinforce basic coding concepts. Minecraft is a trademark of Mojang (a game development studio owned by Microsoft Technology Corporation), and its use in this book does not imply a recommendation or endorsement of this title by Mojang or Microsoft.

Adventures in Minecraft by David Whale

Title Adventures in Minecraft
Author David Whale
Publisher John Wiley & Sons
Release 2017-10-26
Category Computers
Total Pages 320
ISBN 1119439574
Language English, Spanish, and French
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Book Summary:

Learn valuable programming skills while building your own Minecraft adventure! If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player’s position, how to create and delete blocks and how to check when a block has been hit. The adventures aren't limited to the virtual – you'll also learn how to connect Minecraft to a BBC micro:bit so your Minecraft world can sense and control objects in the real world! The companion website gives you access to tutorial videos to make sure you understand the book, starter kits to make setup simple, completed code files, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the world you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects. Among other things, you will: Write Minecraft programs in Python® on your Mac®, PC or Raspberry Pi® Build houses, structures, and make a 3D duplicating machine Build intelligent objects and program an alien invasion Build huge 2D and 3D structures like spheres and pyramids Build a custom game controller using a BBC micro:bit™ Plan and write a complete interactive arena game Adventures in Minecraft teaches you how to make your favourite game even better, while you learn to program by customizing your Minecraft journey.

Title Coding for Teens Minecraft and Lua Intermediate Guide with 162 Awesome Activities an Unofficial Minecraft Book
Author Mark A. Morrison
Publisher
Release 2019-11-29
Category
Total Pages 230
ISBN 9781713270522
Language English, Spanish, and French
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Book Summary:

(Normal not Christmas version)The best gift for children - tomorrow's profession. Future programmers and engineers get ready! This is a complete guide for children aged 11 and their parents with no or little coding experience. This interesting, educational book with 162 wonderful exercises introduces children to the world of coding in Lua, a programming language used by game developers of, e.g. Roblox. The ComputerCraftEdu mod and Minecraft are also used for learning. Learning takes place in a code editor and involves programming a turtle that will do everything for you: dig, build, detect the type of block, use Redstone and much more. Thanks to the illustrated instructions, step by step you will learn the most important programming concepts such as functions, variables, loops and more. Become a master coding in Minecraft! Don't forget to check the notebooks for Minecrafters and our other books Content - 162 exercises with solutions at the end of the book - list of completed tasks - basics of a simple and pleasant to learn Lua language (code editor) - effective learning by playing in the world of Minecraft - topics useful for understanding various programming languages - tasks that develop logical thinking - elements of mathematics.

Minecraft Mods by Percy Leed

Title Minecraft Mods
Author Percy Leed
Publisher Lerner Publications TM
Release 2022-08-01
Category Juvenile Nonfiction
Total Pages 24
ISBN 1728471184
Language English, Spanish, and French
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Book Summary:

Players can create a unique Minecraft experience with mods. They can add fun objects, realistic sounds, and more! The possibilities are endless, and this book is full of tips and tricks for using mods in Minecraft.

Title 100 Ideas for Secondary Teachers Outstanding Computing Lessons
Author Simon Johnson
Publisher Bloomsbury Publishing
Release 2021-04-01
Category Education
Total Pages 128
ISBN 1472984412
Language English, Spanish, and French
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Book Summary:

An essential collection of 100 practical, tried-and-tested ideas for teaching computing in secondary schools. This is the perfect resource for computing teachers at all levels, whether specialist or non-specialist, newly qualified or experienced. From rubber duck debugging to teaching algorithm design through magic tricks and even setting up an escape room to raise awareness about cyber security, this is the ultimate toolkit for any teacher looking to diversify their lesson plans or revamp their teaching of computing. The activities are research-informed and ready to use in Key Stages 3 and 4 classrooms of all abilities, requiring minimum preparation and resources. 100 Ideas for Secondary Teachers: Outstanding Computing Lessons will ignite students' passion for coding, programming and computational thinking. Additional online resources for the book can be found at www.bloomsbury.com/100-ideas-secondary-computing. Written by experts in their field, 100 Ideas books offer practical ideas for busy teachers. They include step-by-step instructions, teaching tips and taking it further ideas. Follow the conversation on Twitter using #100Ideas.

Coding with Minecraft by Álvaro Scrivano

Title Coding with Minecraft
Author Álvaro Scrivano
Publisher Wayland
Release 2019-04-09
Category
Total Pages 32
ISBN 9781526308702
Language English, Spanish, and French
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Book Summary:

Get ready to code with this easy-to-use series full of projects and tips to get kids programming. Each book in the Ready, Steady Code! series has 4 step-by-step projects with an introduction section (Ready), project preparation section (Steady), and the coding for the project section (Code!). The programming language is introduced with clear simple explanations and illustrations, making concepts such as loops and variables easy to understand. Each book includes information on checking and de-bugging and encourages the reader to use what they have learned to create their own coding projects.

Title From Video Games to Real Life Tapping into Minecraft to Inspire Creativity and Learning in the Library
Author Mary L. Glendening
Publisher ABC-CLIO
Release 2016-09-19
Category Language Arts & Disciplines
Total Pages 115
ISBN 1440843791
Language English, Spanish, and French
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Book Summary:

This guide shows youth librarians how to use the appeal of Minecraft—a game that many young learners are intensely passionate about—to create engaging library programs that encourage creativity and build STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning through library programs. • Helps librarians harness the power of an incredibly popular game and use it effectively as a springboard to learning • Assists librarians in supporting STEM and STEAM initiatives • Offers specific guidance for dozens of hands-on activities

Title Code a Minecraft Mod in JavaScript Step by Step
Author Joshua Romphf
Publisher The Rosen Publishing Group, Inc
Release 2019-07-15
Category Young Adult Nonfiction
Total Pages 256
ISBN 1725340194
Language English, Spanish, and French
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Book Summary:

Minecraft is a global phenomenon, adored by millions of gamers, but what if Minecraft could teach vital computer literacy and programming skills? Simply put: It can. This engaging and informative resource is designed to guide coders on a journey to enjoy their favorite game while they learn the basics of JavaScript, which is one of the world's most popular programming languages. Starting off with brainteasers and working up to real coding, these fun and exciting activities will teach everything needed to know how to write a brand new mod.