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Pervasive Computing by Jadwiga Indulska

Title Pervasive Computing
Author Jadwiga Indulska
Publisher Springer Science & Business Media
Release 2008-04-29
Category Computers
Total Pages 314
ISBN 3540795758
Language English, Spanish, and French
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Book Summary:

This book constitutes the refereed proceedings of the 6th International Conference on Pervasive Computing, PERVASIVE 2008, held in Sydney, Australia, in May 2008. The 18 revised full papers presented were carefully selected during two rounds of reviewing and improvement. The papers are organized in topical sections on sensing and activity recognition, applications for mobile devices, location in pervasive systems, platforms for pervasive computing, lessons learned from displays, games and health applications, as well as privacy and security.

Pervasive Computing by Hideyuki Tokuda

Title Pervasive Computing
Author Hideyuki Tokuda
Publisher Springer Science & Business Media
Release 2009-04-09
Category Computers
Total Pages 408
ISBN 3642015158
Language English, Spanish, and French
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Book Summary:

The 7th InternationalConference on PervasiveComputing (Pervasive2009)was the ?rst time the conference was held in Asia. Before reaching Asia, the c- ference made a long journey around the globe: starting in Zur ¨ ich, traveling to Linz and Munich, then passing through Dublin before leaving Europe for the ?rst time to be held in Toronto, followed by Sydney last year and now Nara, Japan. Over the last few years, Asia has contributed to the topics of Pervasive Computing with research ideas, engineering and many innovative products, so it was wonderful to host the conference in Asia. When the Pervasive Computing conference series started in 2002, the in- gration of computing systems into everyday products was just beginning. Seven years later we now see – especially in many parts of Asia – the widespread use of computing technology embedded into our daily lives. Pervasive 2009 focused on the presentation and discussion of novel aspects of architecture, design, - plementation, applicationand evaluation of PervasiveComputing, thus enabling a closer and more frequent use of computing systems. As the ?eld of pervasive computing matures, the Pervasive Conference gains signi?cance worldwide, not only among researchers, but also in industry and general society.

Title Networking Infrastructure for Pervasive Computing
Author Debashis Saha
Publisher Springer Science & Business Media
Release 2003
Category Computers
Total Pages 287
ISBN 9781402072499
Language English, Spanish, and French
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Book Summary:

The authors (two of whom are from the Indian Institute of Management Calcutta, India) argue that the possibilities of "Pervasive Computing" promises to extend the information-networked environment to practically every technological device, but that the current networking and communication infrastructure doesn't support those possibilities. Largely concerning themselves with networking technologies, they provide advice on the problems of addressing this gap between promise and infrastructure. Annotation (c)2003 Book News, Inc., Portland, OR (booknews.com).

Title Privacy Security and Trust within the Context of Pervasive Computing
Author Philip Robinson
Publisher Springer Science & Business Media
Release 2004-12-10
Category Computers
Total Pages 171
ISBN 9780387234618
Language English, Spanish, and French
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Book Summary:

Privacy, Security and Trust within the Context of Pervasive Computing is an edited volume based on a post workshop at the second international conference on Pervasive Computing. The workshop was held April18-23, 2004, in Vienna, Austria. The goal of the workshop was not to focus on specific, even novel mechanisms, but rather on the interfaces between mechanisms in different technical and social problem spaces. An investigation of the interfaces between the notions of context, privacy, security, and trust will result in a deeper understanding of the "atomic" problems, leading to a more complete understanding of the social and technical issues in pervasive computing.

Pervasive Computing by Kent Lyons

Title Pervasive Computing
Author Kent Lyons
Publisher Springer
Release 2011-06-03
Category Computers
Total Pages 370
ISBN 3642217265
Language English, Spanish, and French
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Book Summary:

This book constitutes the refereed proceedings of the 9th International Conference on Pervasive Computing, Pervasive 2011, held in San Francisco, USA, in June 2011. The 19 revised full papers and three short papers presented were carefully reviewed and selected from 93 submissions. The contributions are grouped into the following topical sections: practices with smartphones; sensing at home, sensing at work; predicting the future; location sensing; augmenting mobile phone use; pervasive computing in the public arena; public displays; hands on with sensing; sensing on the body.

Pervasive Computing by Anthony LaMarca

Title Pervasive Computing
Author Anthony LaMarca
Publisher Springer
Release 2007-06-22
Category Computers
Total Pages 374
ISBN 3540720375
Language English, Spanish, and French
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Book Summary:

This book constitutes the refereed proceedings of the 5th International Conference on Pervasive Computing, PERVASIVE 2007, held in Toronto, Canada in May 2007. The 21 revised full papers are organized in topical sections on reaching out, context and its application, security and privacy, understanding use, sensing, as well as finding and positioning.

Pervasive Computing by Judy Kay

Title Pervasive Computing
Author Judy Kay
Publisher Springer
Release 2012-06-28
Category Computers
Total Pages 496
ISBN 3642312055
Language English, Spanish, and French
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Book Summary:

This book constitutes the refereed proceedings of the 10th International Conference on Pervasive Computing, Pervasive 2012, held in Newcastle, UK, in June 2012. The 28 revised papers presented were carefully reviewed and selected from 138 submissions. The contributions are grouped into the following topical sections: activity capturing; urban mobility and computing; home and energy; HCI; development tools and devices; indoor location and positioning; social computing and games; privacy; public displays and services.

Pervasive Computing by Kenneth P. Fishkin

Title Pervasive Computing
Author Kenneth P. Fishkin
Publisher Springer Science & Business Media
Release 2006-04-28
Category Computers
Total Pages 402
ISBN 3540338942
Language English, Spanish, and French
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Book Summary:

This book constitutes the refereed proceedings of the 4th International Conference on Pervasive Computing, PERVASIVE 2006, held in Dublin, Ireland, in May 2006. The 24 revised full papers presented here are organized in topical sections on activity recognition, location, sensors, sensor processing and platforms, toolkits and gaming, security, pointing, interaction and displays, and smart homes, and beyond.

Pervasive Computing by Aboul Ella Hassanien

Title Pervasive Computing
Author Aboul Ella Hassanien
Publisher Springer Science & Business Media
Release 2009-09
Category Electronic books
Total Pages 484
ISBN 1848826001
Language English, Spanish, and French
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Book Summary:

Pervasive computing (also referred to as ubiquitous computing or ambient intelligence) aims to create environments where computers are invisibly and seamlessly integrated and connected into our everyday environment. Pervasive computing and intelligent multimedia technologies are becoming increasingly important, although many potential applications have not yet been fully realized. These key technologies are creating a multimedia revolution that will have significant impact across a wide spectrum of consumer, business, healthcare, and governmental domains. This useful volume provides up-to-date and state-of-the-art coverage of the diverse topics related to pervasive computing and intelligent multimedia technologies. The use of different computational intelligence-based approaches to various problems in pervasive computing are examined, including video streaming, intelligent behavior modeling and control for mobile manipulators, tele-gaming, indexing video summaries for quick video browsing, web service processes, virtual environments, ambient intelligence, and prevention and detection of attacks to ubiquitous databases. Topics and features: Includes a comprehensive overview, providing a thorough literature review and an outline of the important research challenges Discusses pervasive computing approaches in the context of intelligent multimedia Examines virtual reality technology, mobile virtual environments, and the potential use of intelligent multimedia and ubiquitous computing in the hotels of the future Describes various approaches in ambient intelligence for home health care for the elderly and those suffering from Alzheimer's disease, for volcano monitoring, and for preventing attacks to ubiquitous databases Investigates issues in web services and situation awareness in pervasive computing environments Explores wireless network applications, such as mobile agents and e-commerce This textbook/reference is an invaluable resource for researchers, postgraduate and senior undergraduate students, and practitioners involved in pervasive computing, intelligent multimedia, and computational intelligence.

Title Pervasive Computing Design for Sustainability
Author Håkan Gulliksson
Publisher Videoiterna
Release
Category Computers
Total Pages
ISBN 919802809X
Language English, Spanish, and French
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Book Summary:

This book contains the knowledge an interaction designer should know about pervasive design for sustainability. Relevant design research is discussed and framed in a story and value based participatory approach. Sustainability is the most important design goal. This is the first message. A second message is that information technologies, and in particular pervasive computing are invaluable keys in the quest for sustainability. Thirdly there is a lack of knowledge on sustainability issues in the interaction design community. In this book a unique meta-level framework structures an extensive discussion of design for sustainability. The framework is based on a principle of justice that is complemented by circumstances for sustainability chosen from the perspective of interaction design. We suggest and present the following circumstances: limited shared resources, socio-technical components and structures, technology development, vision and reflection, cognitive and behavioural support, joint ventures and political action. Topics discussed within the circumstances include experience design, ethics, Latours’s modes of existence, design fiction, computer games, futures studies, theories for reflection and behavioural change, personal informatics, and practice theory. The convolute concludes with a number of case studies where interaction design research is summarized and studied from the perspective of sustainability. We start out with thoughts on sustainable consumption, sustainable character, and the sustainable family that gets a section each. Adding to them are annotated case studies from research on design fiction, game and performance, value based design, practice theory, multi-level perspective design and design for a sustainable society. The book is a polyphonic convolute which means that there will be some overlap in the reports from the different discourses. Development in the areas related to interaction design can be sensed by identifying the surfacing themes. In total the e-book consists of the equivalence of 530 pages excluding references and index. Håkan Gulliksson is a lecturer on Interaction technology and Sustainable design at Umeå University for more than ten years.