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Title The Marvel Timeline Project Part 1
Author Jeff Deischer
Publisher CreateSpace
Release 2011-03
Category Comics & Graphic Novels
Total Pages 252
ISBN 9781461012733
Language English, Spanish, and French
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Book Summary:

The Marvel Timeline Project is a chronology of Marvel Comics in the Silver Age written by expert chronologist and Marvel aficionado Jeff Deischer and Marvel historian and official indexer Murray Ward. Part 1 covers the first four years of the "Marvel Age" and includes synopses of the stories.

Title The Official Image Timeline One Shot
Author Jim Valentino
Publisher Image Comics
Release 2022-02-02
Category Comics & Graphic Novels
Total Pages 64
ISBN
Language English, Spanish, and French
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Book Summary:

Just in time to celebrate Image Comics’ 30th anniversary, Image archivist and co-founder JIM VALENTINO details the company’s history (warts and all) in the single most comprehensive chronology of the company ever published. Featuring rarely seen covers, photos, milestones, and behind-the-scenes events from the company’s Marvel-ous beginnings to the present, this is the chronicle all future histories will be judged against. Featuring an introduction by Image Publisher ERIC STEPHENSON and a chronicle of historic Image accolades, and printed in beautiful 64-page prestige format.

The Marvel Studios Phenomenon by Martin Flanagan

Title The Marvel Studios Phenomenon
Author Martin Flanagan
Publisher Bloomsbury Publishing USA
Release 2016-06-02
Category Business & Economics
Total Pages 288
ISBN 1501311859
Language English, Spanish, and French
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Book Summary:

Marvel Studios has provided some of the biggest worldwide cinematic hits of the last eight years, from Iron Man (2008) to the record-breaking The Avengers (2012), and beyond. Having announced plans to extend its production of connected texts in cinema, network and online television until at least 2028, the new aesthetic patterns brought about by Marvel's 'shared' media universe demand analysis and understanding. The Marvel Studios Phenomenon evaluates the studio's identity, as well as its status within the structures of parent Disney. In a new set of readings of key texts such as Captain America: The Winter Soldier, Guardians of the Galaxy and Agents of S.H.I.E.L.D., the thematics of superhero fiction and the role of fandom are considered. The authors identify milestones from Marvel's complex and controversial business history, allowing us to appraise its industrial status: from a comic publisher keen to exploit its intellectual property, to an independent producer, to successful subsidiary of a vast entertainment empire.

Title Timeline of the Planet of the Apes
Author Rich Handley
Publisher Hasslein Books
Release 2008-11
Category Planet of the Apes films
Total Pages 322
ISBN 061525392X
Language English, Spanish, and French
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Book Summary:

"The definitive unauthorized chronology"--Cover.

Transmedia Marketing by Anne Zeiser

Title Transmedia Marketing
Author Anne Zeiser
Publisher CRC Press
Release 2015-06-19
Category Art
Total Pages 450
ISBN 1134746229
Language English, Spanish, and French
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Book Summary:

Transmedia Marketing: From Film and TV to Games and Digital Media skillfully guides media makers and media marketers through the rapidly changing world of entertainment and media marketing. Its groundbreaking transmedia approach integrates storytelling and marketing content creation across multiple media platforms – harnessing the power of audience to shape and promote your story. Through success stories, full color examples of effective marketing techniques in action, and insight from top entertainment professionals, Transmedia Marketing covers the fundamentals of a sound 21st century marketing and content plan. You’ll master the strategy behind conducting research, identifying target audiences, setting goals, and branding your project. And, you’ll learn first-hand how to execute your plan’s publicity, events, advertising, trailers, digital and interactive content, and social media. Transmedia Marketing enlivens these concepts with: Hundreds of vibrant examples from across media platforms – The Hunger Games, Prometheus, The Dark Knight, Bachelorette, The Lord of the Rings, Despicable Me 2, Food, Inc., Breaking Bad, House of Cards, Downton Abbey, Game of Thrones, Top Chef, Pokémon, BioShock Infinite, Minecraft, Outlast, Titanfall, LEGO Marvel Super Heroes, Halo 4, Lonelygirl15, Annoying Orange Real-world advice from 45 leading industry writers, directors, producers, composers, distributors, marketers, publicists, critics, journalists, attorneys, and executives from markets, festivals, awards, and guilds Powerful in-depth case studies showcasing successful approaches – A.I. Artificial Intelligence, Mad Men, Lizzie Bennet Diaries, Here Comes Honey Boo Boo, and Martin Scorsese Presents the Blues Extensive Web content at www.transmediamarketing.com featuring a primer on transmedia platforms – film, broadcast, print, games, digital media, and experiential media; expanded case studies; sample marketing plans and materials; and exclusive interviews With Transmedia Marketing, you’ll be fully versed in the art of marketing film, TV, games, and digital media and primed to write and achieve the winning plan for your next media project.

Title Shelter Projects 2008
Author
Publisher UN-HABITAT
Release 2008
Category Emergency housing
Total Pages 109
ISBN 9211321085
Language English, Spanish, and French
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Book Summary:

In recent years, the humanitarian community has looked inward, learning from their past experiences in providing emergency shelter for the ever-increasing number of populations suffering from crises worldwide. The humanitarian reform process has helped widen the community of practitioners, reinforced global and country-based coordination systems, and required the agencies concerned to seek new and better means of ensuring integrated and robust humanitarian programming. This publication is an example of a series of learning tools being produced to support improved response to crises. It has been developed by the Emergency Shelter Cluster through a group of agencies within the cluster led by UN-HABITAT. It contains summaries of a range of experiences applied in crisis situations, and an honest appraisal of their successes and failures.

e Pedia Captain America Civil War by Contributors, Wikipedia

Title e Pedia Captain America Civil War
Author Contributors, Wikipedia
Publisher e-artnow
Release 2017-02-11
Category Fiction
Total Pages 10590
ISBN 8026860888
Language English, Spanish, and French
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Book Summary:

This carefully crafted ebook is formatted for your eReader with a functional and detailed table of contents. Captain America: Civil War is a 2016 American superhero film based on the Marvel Comics character Captain America, produced by Marvel Studios and distributed by Walt Disney Studios Motion Pictures. It is the sequel to 2011's Captain America: The First Avenger and 2014's Captain America: The Winter Soldier, and the thirteenth film of the Marvel Cinematic Universe (MCU). The film is directed by Anthony and Joe Russo, with a screenplay by Christopher Markus & Stephen McFeely, and features an ensemble cast, including Chris Evans, Robert Downey Jr., Scarlett Johansson, Sebastian Stan, Anthony Mackie, Don Cheadle, Jeremy Renner, Chadwick Boseman, Paul Bettany, Elizabeth Olsen, Paul Rudd, Emily VanCamp, Tom Holland, Frank Grillo, William Hurt, and Daniel Brühl. In Captain America: Civil War, disagreement over international oversight of the Avengers fractures them into opposing factions—one led by Steve Rogers and the other by Tony Stark. This book has been derived from Wikipedia: it contains the entire text of the title Wikipedia article + the entire text of all the 634 related (linked) Wikipedia articles to the title article. This book does not contain illustrations.

Title Marvel Graphic Novels and Related Publications
Author Robert G. Weiner
Publisher McFarland
Release 2008-09-18
Category Literary Criticism
Total Pages 399
ISBN 0786451157
Language English, Spanish, and French
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Book Summary:

This work provides an extensive guide for students, fans, and collectors of Marvel Comics. Focusing on Marvel’s mainstream comics, the author provides a detailed description of each comic along with a bibliographic citation listing the publication’s title, writers/artists, publisher, ISBN (if available), and a plot synopsis. One appendix provides a comprehensive alphabetical index of Marvel and Marvel–related publications to 2005, while two other appendices provide selected lists of Marvel–related game books and unpublished Marvel titles.

All of the Marvels by Douglas Wolk

Title All of the Marvels
Author Douglas Wolk
Publisher Penguin
Release 2021-10-12
Category Literary Criticism
Total Pages 385
ISBN 0735222177
Language English, Spanish, and French
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Book Summary:

The first-ever full reckoning with Marvel Comics’ interconnected, half-million-page story, a revelatory guide to the “epic of epics”—and to the past sixty years of American culture—from a beloved authority on the subject who read all 27,000+ Marvel superhero comics and lived to tell the tale “Brilliant, eccentric, moving and wholly wonderful. . . . Wolk proves to be the perfect guide for this type of adventure: nimble, learned, funny and sincere. . . . All of the Marvels is magnificently marvelous. Wolk’s work will invite many more alliterative superlatives. It deserves them all.” —Junot Díaz, New York Times Book Review The superhero comic books that Marvel Comics has published since 1961 are, as Douglas Wolk notes, the longest continuous, self-contained work of fiction ever created: over half a million pages to date, and still growing. The Marvel story is a gigantic mountain smack in the middle of contemporary culture. Thousands of writers and artists have contributed to it. Everyone recognizes its protagonists: Spider-Man, the Avengers, the X-Men. Eighteen of the hundred highest-grossing movies of all time are based on parts of it. Yet not even the people telling the story have read the whole thing—nobody’s supposed to. So, of course, that’s what Wolk did: he read all 27,000+ comics that make up the Marvel Universe thus far, from Alpha Flight to Omega the Unknown. And then he made sense of it—seeing into the ever-expanding story, in its parts and as a whole, and seeing through it, as a prism through which to view the landscape of American culture. In Wolk’s hands, the mammoth Marvel narrative becomes a fun-house-mirror history of the past sixty years, from the atomic night terrors of the Cold War to the technocracy and political division of the present day—a boisterous, tragicomic, magnificently filigreed epic about power and ethics, set in a world transformed by wonders. As a work of cultural exegesis, this is sneakily significant, even a landmark; it’s also ludicrously fun. Wolk sees fascinating patterns—the rise and fall of particular cultural aspirations, and of the storytelling modes that conveyed them. He observes the Marvel story’s progressive visions and its painful stereotypes, its patches of woeful hackwork and stretches of luminous creativity, and the way it all feeds into a potent cosmology that echoes our deepest hopes and fears. This is a huge treat for Marvel fans, but it’s also a revelation for readers who don’t know Doctor Strange from Doctor Doom. Here, truly, are all of the marvels.

Stage Lighting by Richard E. Dunham

Title Stage Lighting
Author Richard E. Dunham
Publisher CRC Press
Release 2015-10-30
Category Performing Arts
Total Pages 432
ISBN 131734393X
Language English, Spanish, and French
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Book Summary:

The book’s organization follows a layered approach that builds on basic principles: Light as a Medium (Part 1), Tools of a Lighting Designer (Part 2), Design Fundamentals (Part 3), and Lighting Applications (Part 4). This presents students with a practical and logical sequence when learning basic concepts. The full spectrum of the lighting design process is presented in detail, giving students an example of how one might develop a lighting design from script analysis through concept and plot development, and all the way to an opening. This detailed process with a step-by-step design approach gives students a plan to work from, which they can later modify as they mature and gain confidence as designers. The text contains a more comprehensive discussion of basic technology, light as a physical phenomena, and methodology of designs than is found in most introductory texts, bridging the gap between introductory and advanced lighting courses. The text will appeal to theatrical designers who want to venture into areas of lighting like architectural or virtual lighting design, while at the same time gaining a solid grounding in the fundmentals of lighting design. Lighting Design will also benefit illuminating engineers who want to move away from mere computational approaches in lighting and on to explore techniques along the design approaches of theatrical lighting design. The final 9 chapters cover many specialty areas of lighting design, highlighting the unique and shared qualities that exist between the different aspects of these elements. Discussions involve traditional entertainment areas like theatre, as well as lesser known facets of the industry including film/video, landscape lighting, retail/museum lighting, virtual lighting, concert, spectacle performances, and architectural lighting. Models of design tasks demonstrate the actual use and development of plots/sections, schedules, photometrics tables, and cut sheets, rather than simply talking about what they are. This hands-on approach provides students with a firm understanding of how to actually use these tools and processes.